Live2DRender starter-anime artwork Prepared for this project on 2026-09-07 using the built-in OpenAI image-generation tool. No downloaded character artwork or third-party character references were used. atlas.png: generated modular anime source atlas containing base head/neck, two outfits, hair layers, two eye families, brows, cat ears and horns. face.png: generated neutral/smiling/open mouth and nose details. short-front.png: generated replacement short fringe with a complete transparent silhouette. The original atlas remains intact for older model bundles. head-earless-v3.png: generated earless head and neck, corrected to real PNG alpha. eyes-separated-v3.png: generated eye whites/lashes and separate grayscale irises, corrected to real PNG alpha. Upper/lower lids are separate prepared drawables. Preparation: preserve original PNG alpha; use explicit source rectangles, logical attachment coordinates, shader color masks, and bounded mesh bindings. Keep this source/provenance notice with redistributed starter packs and bundles. This notice records provenance and does not claim exclusive rights in generated artwork. Product distribution licensing is separate from this source record. eyes-prepared-v4.png: generated eight isolated upper-lash, lower-lid, white-eye and iris sprites, corrected by background removal to actual RGBA transparency. Catalog 4 uses original alpha and authored contours instead of luminance splitting. wardrobe-v21.png: generated on 2026-09-08 using built-in imagegen. Four original transparent clothing sprites: tailored blazer, relaxed zip hoodie, neutral bomber and oversized crewneck. Actual generated RGBA alpha preserved without editing. wardrobe-feminine-v22.png: generated feminine bomber and crewneck cuts on 2026-09-08 using built-in imagegen, followed by built-in alpha extraction. The first simulated-transparency draft was rejected. The selected RGBA PNG is preserved unchanged; only its lower two clothing sprites are used.